Compix Persona Bedienungsanleitung

Stöbern Sie online oder laden Sie Bedienungsanleitung nach Computerzubehör Compix Persona herunter. Compix Persona User Manual Benutzerhandbuch

  • Herunterladen
  • Zu meinen Handbüchern hinzufügen
  • Drucken
  • Seite
    / 209
  • Inhaltsverzeichnis
  • LESEZEICHEN
  • Bewertet. / 5. Basierend auf Kundenbewertungen

Inhaltsverzeichnis

Seite 2 - COPYRIGHT

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Types of Transition Effects ...126Use of

Seite 3 - Contents

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Use of the Page TabPage TabThe following operations are processed by using the

Seite 4 - Chapter 1. Basic Operations

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012TimeSet the duration of the In efftect (In), page on-air time (Delay), and pag

Seite 5 - Chapter 2. Object Design

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Still ModeRoll and Crawl ModeSpeed of ScrollApplying a Transition Effect in St

Seite 6

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Stop PointFixing the Position of an ObjectIf a Stop Point is used on a page in

Seite 7 - Chapter 4. Template

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Scroll AreaThe left and right scroll area for Crawl, and the bottom and top sc

Seite 8 - Chapter 5. Object Alignment

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Animation ModeAnimation Mode without a BackgroundWhen there is no background,

Seite 9 - Chapter 6. Page Mode

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Applying Transition Effects on Each Object In Animation mode, transition effec

Seite 10 - Chapter 7. Effect

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Creating BasicAnimationsAnimations can be created with just a few clicks of th

Seite 11 - Chapter 8. File Save and Open

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Editing Animation(Edit Mode)When the page mode is set to Animation, the

Seite 12 - Chapter 9. Use of Animation

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012PositionThe numerical position values can be set innitely in either the + or

Seite 13

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012About the Page List ...142Fea

Seite 14 - Chapter 11. On-Air

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012RotationRotate by 90 degrees or ip from left to right and top to bottom are p

Seite 15 - Chapter 12. Conguration

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Scale[Size] within [Attribute] > [Style] determines the size of an object i

Seite 16 - Appendix

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012ColorThe alpha value in the [Color Pal-ette] changes the transparency of an ob

Seite 17 - Basic Operations

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Setting Repeat Deleting Repeats Repeating AnimationSelect the desired object

Seite 18 - Compix Persona User Interface

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Trail EffectA motion blur effect can be applied by adjusting the attribute val

Seite 19 - Toolbars

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Register as TemplateAnimation Clear, Cut, Copy, and PasteSelect an object eith

Seite 20 - Toolbar Icon Descriptions

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012The Timeline plays the role of controlling an object’s motion and time in term

Seite 21 - Color Palette

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Range TrackView the range of the animation through the Range Track.Range Track

Seite 22 - Edit Window

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Adjusting Animation Time on the TimelineMaximize the visual effects of CG titl

Seite 23 - Center Cross

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Track AlignRange tracks can be aligned using [Track Align].15101010Select the

Seite 24 - Guide Line

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Producing Dynamic Animations ...158Produce and Edi

Seite 25 - Starting Compix Persona

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Examples of Track AlignSelect the tracks to be aligned then click the [Track A

Seite 26 - Creating Text

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Graph of TimelineWhen is clicked, the attributes of animation will

Seite 27 - Drag Downward: Enlarge

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012TensionTangent of GraphIn general, the speed of an object is slow at the begin

Seite 28 - Inserting Special Characters

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing the Height of GraphWhen the scale value is adjusted within the graph,

Seite 29 - Changing Font

Chapter 6 Page ModeDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona124

Seite 30 - Selecting Languages

7Types of Transition EffectsCreating Transition EffectsSaving and Deleting Transition EffectsContext Menu of Transition EffectsEffectChapter

Seite 31 - Adjusting Font Size

Chapter 7 EffectTypes of Transition EffectsTargetIn [Attribute] > [Effect] > [Target], se-lect [In], [Out], or [Both] as the target for applying

Seite 32

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Transition Effect TypesEffectDurationGraphSpeedTransitionTransition DurationDurat

Seite 33 - Offset Y = 36

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona allows users to create their own transition effects by controlling

Seite 34 - Setting Fitting Area

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012PushThere are 9 push effects directions available to chose from.Up RightUp Left D

Seite 35 - Fitting Area Types

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Frame Grab ...17

Seite 36 - Drawing Shapes

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012DVE Effect examples by Scale values of X, Y, and ZX = Set to 30 Y = Set to 200100

Seite 37 - Creating a Free

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012DVE Effect examples by Rotation and Center values of X, Y, and ZThe values for Ce

Seite 38 - Attributes of Shapes

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012CurlThe Curl effect looks like the curling of a page in a book.Radius: Adjust the

Seite 39 - Via Path

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012OrderSet the order in which the particles form the page.At Once: All particles ap

Seite 40 - Properties

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Converge: Particles move to a certain point.ConvergeConverge X, Y are activated w

Seite 41 - Digital Clock

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012RippleThe page appears or disappears on the screen either like rippling water or

Seite 42 - 20:59 20:58 20:57 20:56 20:55

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Grey level matte imageOrganic Applied Invert Matte AppliedDistortion AppliedDisto

Seite 43 - 20:55 20:50 20:45 20:40 20:35

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012BlinkAdds a blinking effect on an object or a page during transition.Period: Set

Seite 44 - Analog Clock

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Saving TransitionEffectsCreate a transition effect and click on the [+] button. E

Seite 45 - Object Design

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Transition effects can be managed through the context menu. Right-click on the tr

Seite 46

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Sequence List ...180

Seite 47

Chapter 7 EffectDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona140

Seite 48 - Applying Alpha Blend

8About the Page ListProject File Save and OpenCut File Save and OpenFile Save & OpenChapter

Seite 49 - Applying Offset and Tiling

Chapter 8 File Save and OpenAbout the Page ListThe Page List performs two important features. The rst is opening multiple CG les (*.t3d) with Thumbn

Seite 50

Chapter 8 File Save and OpenSwitching BetweenProject Files (*.t3d)Open multiple Project Files and switch from project to project by changing tabs.Cut

Seite 51 - Size 20 Inner 12

Chapter 8 File Save and OpenDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Creating a New Project and PageCreating a New ProjectNCtrlCreate a ne

Seite 52 - Offset of the shadow

Chapter 8 File Save and OpenBe sure to select a page before moving, copying, or deleting. Click on a page from the page list to select it. To select m

Seite 53 - Creating 3D Objects

Chapter 8 File Save and OpenXCtrlCCtrlVCtrlDelDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Page Cut, Copy, Paste, and DeletePage CutSelect a p

Seite 54

Chapter 8 File Save and OpenIf there are many pages in one project le it becomes difcult to nd and select a certain page to be edited. There are a

Seite 55 - Using Lights

Chapter 8 File Save and OpenDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012To change the order of the pages within the page list, click and drag

Seite 56 - Types of Lights

Chapter 8 File Save and OpenDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing Resolution from HD to SDWhen changing the resolution from HD

Seite 57 - Setting the Background

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012View ...

Seite 58 - Changing the Z Value

Chapter 8 File Save and OpenRefresh functions as a restore for modied Cut Files. Cut Files are restored to their original content.Document No: 2.3.00

Seite 59 - Changing Pivot and Rotation

Chapter 8 File Save and OpenProject File Save and Open SCtrlSave ProjectSelect [File] > [Save Project]. The project will be saved in *.t3d format.S

Seite 60 - Changing the Pivot Point

Chapter 8 File Save and OpenCut File Save and OpenShiftF10Save Cut FileSave Cut FileSelect a page to be saved as a Cut File. Select [File] > [Save

Seite 61 - File Import & Export

Chapter 8 File Save and OpenOpen Cut FileF9Open Cut FileTipOpen Cut File Option[Allow multiple open] Whether to open duplicated Cut Files.When the box

Seite 62 - Image File Import

Chapter 8 File Save and OpenShiftF9Open Cut FilesOpen All Cut Files in Working FolderShiftAlt F9Select [File] > [Open Cut Files...]. A window will

Seite 63 - PSD File Import

Chapter 8 File Save and OpenDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Important NoteSaveOpenF10Cut File in Popup Sequence Panel ModeSaveOpe

Seite 64 - AI File Import

Chapter 8 File Save and OpenDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona156

Seite 65 - TGA Sequence Import

9Producing Dynamic Animations3D AnimationTyping AnimationUse of External Graphic FilesTitle Animation Example3D Bar Animation ExampleUse of AnimationC

Seite 66

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Producing Dynamic AnimationsProduce and EditDynamic AnimationsCreate dy

Seite 67 - Video Files

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Move the Frame Pointer to frame 30.5Move the Frame Pointer to frame 40.

Seite 68 - Setting a Movie Clip

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Shortcut List ...2

Seite 69 - Applying Matte Image

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Editing an AnimationThe animation created from this example may have pl

Seite 70 - Movie Clip Import Setting

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Reposition the keyframe to frame 30.33 Expand the keyframe structure

Seite 71 - Audio File Import

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Within [Style] > [Size], the [Depth] eld is activated with its defa

Seite 72 - Text File Import

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Bar Graph AnimationIn order to animate a bar that extends from bottom t

Seite 73

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012B ADrawing a Pie Graph123465B ASet the Start of the original circle to

Seite 74 - Link to File

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/20124Pie Graph Animation123589 76 Align the position of the origi-nal c

Seite 75 - Styles of an Imported Text

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Typing AnimationTyping refers to the effect where letters appear on the

Seite 76 - Changing Styles of Selected

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Applying TrailExpress motion blur by adjusting the numerical value of T

Seite 77 - Changing the Layout of

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Apply an animation on an imported object.Use of Animation36215 Open

Seite 78 - Using Layout

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/201279The animation just created can be saved in the [Templates] window.8Ap

Seite 79 - Export as an Image

Basic Operations1ChapterCompix Persona User InterfaceToolbar Icon DescriptionsStarting Compix PersonaCreating TextDrawing ShapesDigital Clock, Timer,

Seite 80 - Export as Sequenced

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Title Animation ExampleTitle AnimationCreate a text object.Change the t

Seite 81 - Template

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Move the frame pointer to 30 (1 second), set the value of Z in [Positio

Seite 82

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/20123D Bar Animation Example3D Bar AnimationCreate a 3D rectangle object wi

Seite 83

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Group the rectangle and text object together.Change the Page Mode to An

Seite 84 - Registering Templates

Chapter 9 Use of AnimationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Deactivate the keyframe editing mode by clicking on the [Animation] but

Seite 85 - (Alt + Number)

10Frame GrabFind Text Using VariablesAdditional FeaturesChapter

Seite 86

Capture ImageFiles can be saved as TGA, JPG, or BMP format.Compix Persona176Chapter 10 Additional FeaturesDocument No: 2.3.004 Revision: 2.0 Updated:

Seite 87 - Refresh:

Progress DirectionCompix Persona177Chapter 10 Additional FeaturesDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Find TextSearch for text within

Seite 88

Prepare to play modied variable contentPage INPage OUTStop PlayApply modied variable contents on PageCompix Persona178Chapter 10 Additional Features

Seite 89 - Object Alignment

11Sequence ListThe Sequence TabOn-Air ShortcutsVirtualOverlays™VirtualOverlay™ 2On-AirChapter

Seite 90 - Selecting Multiple Objects

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona User InterfacePrimary ScreenThe picture shown to the rig

Seite 91 - Aligning Objects

Chapter 11 On-AirSequence ListThe page list becomes a sequence list when a page starts playing on-air. It is possible to create, edit, add, and delete

Seite 92 - Aligning on the Edit

Chapter 11 On-AirArranging the Sequence ListArranging the Sequence List by Cut File Numbers (Ctrl + Q):This feature arranges the sequence list in nume

Seite 93 - Aligning by a Master

Chapter 11 On-AirThe Sequence Tab The [Sequence] tab controls what’s on-air. Both the Preview and Program thumbnails can be viewed here.Document No: 2

Seite 94 - Align To the Guide

Chapter 11 On-AirDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Insert the Cut File Number to bring the page to Preview.(If the [By Name] box is

Seite 95 - Between Objects

Chapter 11 On-AirOn-Air ShortcutsThe keyboard is yet another way to control how pages get on-air in Compix Persona.Document No: 2.3.004 Revision: 2.0

Seite 96 - Order of Layers

Chapter 11 On-AirDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Shortcuts while On-Air (Num Lock Must Be Turned Off)NumLock/*7 8 94 5 61 2 30 .-

Seite 97

Chapter 11 On-AirVirtualOverlay™ OrderVirtualOverlay™ 1VirtualOverlay™ 6VirtualOverlay™ 5VirtualOverlay™ 4VirtualOverlay™ 3VirtualOverlay™ 2Document N

Seite 98 - Group and Ungroup

Chapter 11 On-AirDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012PlayVirtualOverlays™Press F5 [Instant Play] to play Vir-tualOverlays™ independen

Seite 99 - Page Mode

Chapter 11 On-AirDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Use ofVirtualOverlay™ 2Pages created within VirtualOver-lay™ 2 can be played ove

Seite 100 - Use of the Page Tab

12ViewCustomizeDocument Video BoardSD-HD FitPlayControlSkinLanguageCongurationChapter

Seite 101 - Setting On-Air Time

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Page ListView pages as thumbnails or text list. The Page List also play

Seite 102 - Roll and Crawl Mode

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012ViewCongure View, Customize, Document, Video, Play, Control, Section, and

Seite 103 - Fixing the Position

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012By checking this, you can use the colors as pattern block 1 and 2.Default

Seite 104 - Scroll Area

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Cu r sorReturn cursor to begin of lineErase text background on editInvert

Seite 105 - Animation Mode

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Select a saved Cut File.Edit the Cut File without savingSwitch to another

Seite 106 - Effects on Each

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Sequence:Keypad Play Control: Set whether or not to use the keypad for

Seite 107 - Animations

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Path:Data Path: Select the path in which to save data.Reset: Returns t

Seite 108 - (Edit Mode)

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Program/Key:Video Board: Select the type of video board used.Video For

Seite 109 - Transform Tab

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012SD-HD Fit Program:HD -> SD: Change HD resolution to SD resolution i

Seite 110

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Auto Black:Enable: When checked, a blank page is automatically generat

Seite 111

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Remote Control Box:Port: Set the serial port as COM1 for remote contro

Seite 112 - Chapter 6 Page Mode

COPYRIGHTCopyright ©2011 Compix Media Incorporated. All rights reserved.Compix Media, Inc., 26 Edelman, Irvine, CA 92618, U.S.A.No part of this docume

Seite 113 - Repeating Animation

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Toolbar Icon DescriptionsStandard ToolbarNew Project (Ctrl+N):Create ne

Seite 114 - Trail Effect

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Color Set:System color: Sets the skin of Compix Persona to the standar

Seite 115 - Cut, Copy, and Paste

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012 Language:Language Set: Set the language for Compix Persona.Language11C

Seite 116 - Timeline

Chapter 12 CongurationDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona202

Seite 117 - Time Ruler

Shortcut ListAppendix

Seite 118 - Time on the Timeline

AppendixDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012▶GeneralUndoClose Current WindowRedoTerminate ProgramCtrl + ZCtrl + F2Ctrl + YAlt + F4▶Te

Seite 119 - Track Align

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012▶SizeIncrease SizeChange Size(Same Ratio)Decrease Size(Fast)Ctrl + Arrow KeyShift + MLC DragCtrl

Seite 120

AppendixDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012▶ViewZoomPanelTabFit to PageAttributeStylePreviewZoom In/Out (Mouse)Zoom 100%AlignTemplat

Seite 121 - Graph of Timeline

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012▶AlignCenterTop LeftLeftVertical CenterBottom RightBottomHorizontal CenterTop RightTopRightBottom

Seite 122 - Tangent of Graph

AppendixDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012BothNo FittingApply Template Number 1~9on each tab0 (Insert)-3Enter1*2GroupEqualCenterFit

Seite 123 - Changing the Height

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012VirtualOverlay™ 3 InVirtualOverlay™ 5 InVirtualOverlay™ 4 InAll VirtualOverlays™ InVirtualOverlay

Seite 124 - Compix Persona

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012AttributesAttributes include essential features such as creating titles

Seite 125 - Creating Transition Effects

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012TemplatesAccess 7 classes of saved templates: Color, Object, Animation,

Seite 126

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Safe AreaSD Safe AreaHD Safe AreaCenter CrossCenter CrossIn the center

Seite 127 - Transition

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Guide LineCreate guide lines for alignment by clicking on the ruler.Cre

Seite 128

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Starting Compix PersonaAssigning aWorking FolderTipWhat is a Working Fo

Seite 129

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Creating TextUsing the Draw ToolbarThe Draw Toolbar is a collection of

Seite 130

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012The Scale Tool adjusts the size of an object by using the mouse. Click

Seite 131

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012By double clicking on a text object, the cursor switches to the Text To

Seite 132 - Particle

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Selecting Partial TextCreate higher quality pages by ap-plying attribut

Seite 133

Chapter 1 Basic OperationsChapter 2 Object DesignChapter 3 File Import and ExportChapter 4 TemplateChapter 5 Object AlignmentChapter 6 Page ModeChapte

Seite 134 - Divide X, Y

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Registering a Special Char-acter in the Symbol/Special BrowserRegister

Seite 135

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Adjust the font size and Kerning in [Attribute] > [Style] > [Text

Seite 136 - Distortion

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Bold and ItalicThese are the same features as in most word processors.T

Seite 137

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Rotate and change the position of each character by adjusting the X, Y,

Seite 138 - Deleting Transition

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Place a cursor in the middle of the text and press Enter. The text spli

Seite 139 - Transition Effects

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Within [Attribute] > [Style] > [Para-graph], there are 3 buttons

Seite 140

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Drawing ShapesTo create a rectangle, select the Rectangle Tool then cli

Seite 141 - File Save & Open

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Select [Insert a Point] from the menu to insert vertices into the edit

Seite 142 - About the Page List

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Attributes of ShapesEach type of diagram has its own set of attributes.

Seite 143 - Cut File (TCF)

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Pie Shape (Circle)Check the [Outline] box Adjust the thickness of the o

Seite 144 - Creating a New Project

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Chapter 1. Basic OperationsCompix Persona User Interface ...

Seite 145 - Selecting a Page

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Digital Clock, Timer, and CounterDigital Clock, Timer, andCounter ToolK

Seite 146 - Page Cut, Copy, Paste

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012CounterCreate a counter based in seconds. Set the start, end, and durat

Seite 147 - Page Find

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012ExampleType : TimerFormat : IBegin : 0End: 100 (10 seconds)Update : By

Seite 148 - Changing Page Mode

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Type : CounterFormat : mm:ssBegin : 1200 (20 minutes)End: 0Update : 5 s

Seite 149 - SD -> HD

Chapter 1 Basic OperationsDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Analog ClockThe Analog Clock displays the same time as the system time.

Seite 150

2Color PaletteSetting Object Style AttributesCreating 3D ObjectsSetting the BackgroundChanging Positions of an ObjectObject DesignChapter

Seite 151 - Project File Save and Open

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Click the [Use Gradation] button.Select or add a Gradation Divider.Click t

Seite 152 - Cut File Save and Open

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012TextureGradation StylesGradation Angle AdjustmentTypes of GradationAngle :

Seite 153 - Open Cut File

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Applying Alpha BlendImport an image (TGA, PSD) which has an alpha key. Sel

Seite 154 - Chapter 8 File Save and Open

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Applying Offset and TilingWhen applying a texture on a 3D object, the U-V

Seite 155 - Important Note

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Chapter 2. Object DesignColor Palette ...

Seite 156

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Setting Object Style AttributesFaceAdd Face:Select Face:An object consists

Seite 157 - Use of Animation

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012EdgeAdd Edge:Select Edge:GAltCtrlGGPreview of Edge ColorClick the Color pr

Seite 158 - Producing Dynamic Animations

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012ShadowAdd Shadow:Select Shadow:WWAltCtrlWPreview of Shadow ColorClick the

Seite 159 - Chapter 9 Use of Animation

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Creating 3D ObjectsCreating 3D ObjectsSelect an object and click the 3D bu

Seite 160

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/20123D ObjectEnvironmentalMappingCreate a metallic look by apply-ing environme

Seite 161 - Editing Color Keyframe

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Using LightsThe main differences between the 2D and 3D environment are lig

Seite 162 - 3D Animation

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012The default lights can be animated and manipulated just like any other obj

Seite 163 - Bar Graph Animation

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Setting the BackgroundApplying Images on the BackgroundCG pages are design

Seite 164 - Drawing a Pie Graph

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Use the Transform Tab to change the position, pivot, and rotation of an ob

Seite 165 - Pie Graph Animation

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing the Pivot Point on the X axis and Rotation of the object on the Z

Seite 166 - Typing Animation

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Image File Import ...62I

Seite 167 - Use of External Graphic Files

Chapter 2 Object DesignDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing the Pivot Point on the Z axis and Rotation of the object on the Y

Seite 168

3Image File ImportPSD File ImportAI File ImportX File ImportTGA Sequence ImportSetting a Movie Clip as a BackgroundMovie Clip Import SettingAudio File

Seite 169

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Image File ImportImage File ImportClick the button on the

Seite 170 - Title Animation Example

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012PSD File ImportImport a PSD le as separate lay-ers by checking t

Seite 171

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012AI File ImportImport AI les that are saved in Adobe Illustrator

Seite 172 - 3D Bar Animation Example

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012X File ImportMapping sources must be in the same folder as the X

Seite 173

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Position, size, and opacity values of the imported sequenced TGA

Seite 174

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012NTSC & PAL AVI File ImportNTSC and PAL format AVI les can be

Seite 175 - Additional Features

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Setting a Movie Clip as a BackgroundSetting a Movie Clip as a Bac

Seite 176 - Frame Grab

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Applying Matte Image on Background Movie ClipTipA Matte Image can

Seite 177 - Find Text

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Templates ...

Seite 178 - Using Variables

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012To apply a Section Loop, adjust these values:Start FrameRepeat Fr

Seite 179 - VirtualOverlay™ 2

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Audio File ImportAudio can be applied on Page In/Out transitions.

Seite 180

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Text File ImportText les can be imported and converted into CG t

Seite 181

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Trim Space:Trim Space ignores empty spaces in the beginning and e

Seite 182

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Link to FileText and Textbox objects can be linked to a text le

Seite 183 - Icons related to

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Right-click on the standard page to open the shortcut menu and cl

Seite 184 - F5 F6 F7 F8

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing Styles of Selected TextSelect [Fomat] > [Set Same Sty

Seite 185 - End Pg Dn

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing the Layout of the Text Select a standard page (select a

Seite 186

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Using LayoutImports text les onto the page, ap-plying a layout t

Seite 187

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Auto NumberingAutomatically saves a text le into Cut Files when

Seite 188

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Selecting Multiple Objects ...90Selecti

Seite 189 - Conguration

Chapter 3 File Import and ExportDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Area: The area selected by the user will be saved. The user can s

Seite 190

4TemplatesRegistering TemplatesTemplateChapter

Seite 191

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012TemplatesThere are 7 types of templates: Layout, Object, Animation, Style, Colo

Seite 192 - Customize

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Context Menu of TemplatesYou may register and delete tem-plates using the Add,

Seite 193 - Document:

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Registering TemplatesRegistering TemplatesSelect an object to register its at-t

Seite 194 - Sequence:

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Renaming TemplatesRenaming templates only applies to Layout and Animation.Selec

Seite 195 - Document

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012TipIt is convenient to replace im-ages using the [Texture] tab.If styles of tex

Seite 196 - Video Board

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Applying Templates with HotKeysAttributes that are registered in the [Templates

Seite 197 - SD-HD Fit

Chapter 4 TemplateDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Compix Persona88

Seite 198

5Selecting Multiple ObjectsAligning ObjectsOrder of LayersChanging Object Size with a Master ObjectGroup and UngroupObject AlignmentChapter

Seite 199

Document No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Use of the Page Tab ...100Page

Seite 200 - Color Set:

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Selecting Multiple Objects There are situations when it becomes necessa

Seite 201 - Language

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Aligning ObjectsIt is very difcult to adjust each object one by one wh

Seite 202 - Chapter 12 Conguration

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Aligning on the Edit WindowHomeAltAltUPgUpAltAltCAltRAltLEndAltAltD PgD

Seite 203

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012The Object Alignment panel will be activated when two or more objects a

Seite 204 - Shortcut List

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012View Align with Selected Objects Align To the GuideLinesLeft: Aligned o

Seite 205

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Staggered layers can be aligned using the buttons highlighted below. By

Seite 206

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Adjust the space between objects vertically or horizontally by entering

Seite 207 - Alt + PageDown (Numpad 3)

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Changing Object Size with a Master Object Changing the Width of an Obje

Seite 208 - ▶Template

Chapter 5 Object AlignmentDocument No: 2.3.004 Revision: 2.0 Updated: 3/21/2012Individual objects within a group of objects can be edited without un-g

Seite 209

6Use of the Page Tab Still ModeRoll and Crawl ModeAnimation ModeTimelineGraph of TimelinePage ModeChapter

Kommentare zu diesen Handbüchern

Keine Kommentare